Recording Tips

Erich’s EQ Tips

Before you change the EQ decide what you want to improve.

  • Raising one vocal subject at 3 kHz can add clarity to that vocal to help it move to the front.  You can lower the background vocals at that range to make them fall back. You can boost or raise eq or both but be selective.
  • Presence to vocal is at 4-5 kHz
  • Vocal sounds such as ‘m’, ‘b’, ‘v’ can get lost if 2-4 kHz are boosted too high.
  • Don’t over boost at 1-4 kHz. It can strain the ear.
  • Control sibilance at the 5-16 kHz range.
  • Sibilance and brightness may be found at the 6 kHz range. Open up the sound or reduce sibilance.
  • Add power to a vocal around 80 but start looking at 60-125. Too much of this area can also make things sound muddy.
  • Speech fundamentals occur between about 125 and 250 Hz. This is where you can add warmth. If you are looking for a powerful vocal don’t add much here and boost around 80. The character of the voice is 300-1 kHz
  • To make a telephone or radio speaker voice boost in the 1 kHz area.
  • Vocals to harsh? Cut at 1 – 2 kHz Roll off vocals below 60 Hz. Anything below that are probably not vocals.

GM Drum Mapping

I was in the studio the other day showing a couple of guys how to sketch out quick drum beats. The little chart below is handy and saves me time looking for the right GM tone. Continue reading

Cubase

While modern synthesizers and midi keyboards can be connected via USB, the standard way of connecting most keyboard and synthesizers is via MIDI. The acronym M.I.D.I stands for Musical Instrument Digital Interface. To setup your synthesizer to communicate with your Sequencer  Continue reading

Random Thoughts on Mics and Video

Use a small diaphragm (1/2 inch or smaller) mic on Cameras.

Omni to pick up the entire room, directional to isolate sound source, shotgun or hyper cardioid to mic from a distance and isolate the sound source.

Condenser mics usually require power.

Continue reading